A survey reveals which PS5 games are the most addictive according to the players themselves.
If you are asked the question “which PS5 game do you play the most?”, we are sure that a very specific answer comes to mind. This same question, the analysis company BonusInsider asked 1,633 players, in order to find out the names of the most addictive games on Sony’s latest generation console. The results are more than interesting and one trend stands out in particular.
The most addictive title according to players is Rust with 13.6 hours of play per week. This is a multiplayer adventure and survival game. In second position, we find ARK: Survival Evolved with 12.3 hours per week, closely followed by Call of Duty: Modern Warfare 2 with 11.5 hours per week. As you will have understood, online multiplayer games are popular and are among those that keep you the most awake.
The only two purely narrative games (not containing a multiplayer dimension) present in the ranking are God of War Ragnarok with 10.5 hours per week and The Callisto Protocol with 9.3 hours per week, which we found indeed incredible in our respective tests. They also have the advantage of being extremely recent and therefore captivate their players a lot. It also proves that some titles do not necessarily need multiplayer online mode to keep their audience in suspense.
Are online games too addictive?
The survey then tells us that the vast majority of players will play between 2 and 4 hours per session (52.5%). Finally, small players represent only 24.9% of them with 1 to 2 hours of play per session. A few months ago, another study revealed that Rocket League was the most addictive game according to the behavior of the players on it, with Littlewood, Demigod, Stardew Valley and League of Legends in the rest of the top 5.
The results of this survey are therefore to be taken with a grain of salt, although it does occasionally confirm that online multiplayer games have this je-ne-sais-quoi that keeps you with them longer. This is also why China imposes huge restrictions on the playing time of its teenagers, in part to counter this addictive part which is a problem.